public override void Run(RenderControl render) { Random rand = new Random(); GPntList points = new GPntList(); for (int ii = 0; ii < 5; ++ii) { for (int jj = 0; jj < 5; ++jj) { points.Add(new GPnt(ii, jj, rand.NextDouble())); } } var surf = SurfaceBuilder.PointsToBSplineSurface(points, 5); var material = MeshStandardMaterial.Create("plastic"); material.SetRoughness(0.1f); material.SetMetalness(0.4f); material.SetColor(new Vector3(0.98f, 0.55f, 0.33f)); material.SetFaceSide(EnumFaceSide.DoubleSide); var node = BrepSceneNode.Create(surf, material, null); render.ShowSceneNode(node); }
public override void OnInspectorGUI() { DrawDefaultInspector(); SurfaceBuilder myScript = (SurfaceBuilder)target; if (GUILayout.Button("Build Surface")) { myScript.BuildSurface(); } }