示例#1
0
        /// <summary>
        /// used by TPeer*
        /// </summary>
        public override PhotonSocketError Send(byte[] data, int length)
        {
            if (this.State != PhotonSocketState.Connected)
            {
                return(PhotonSocketError.Skipped);
            }

            try
            {
                if (this.ReportDebugOfLevel(DebugLevel.ALL))
                {
                    this.Listener.DebugReturn(DebugLevel.ALL, "Sending: " + SupportClassPun.ByteArrayToString(data));
                }
                this.sock.Send(data);
            }
            catch (Exception e)
            {
                this.Listener.DebugReturn(DebugLevel.ERROR, "Cannot send to: " + this.ServerAddress + ". " + e.Message);

                HandleException(StatusCode.Exception);
                return(PhotonSocketError.Exception);
            }

            return(PhotonSocketError.Success);
        }
示例#2
0
        public IEnumerator ReceiveLoop()
        {
            this.Listener.DebugReturn(DebugLevel.INFO, "ReceiveLoop()");
            while (!this.sock.Connected && this.sock.Error == null)
            {
                yield return(new WaitForSeconds(0.1f));
            }
            if (this.sock.Error != null)
            {
                this.Listener.DebugReturn(DebugLevel.ERROR, "Exiting receive thread due to error: " + this.sock.Error + " Server: " + this.ServerAddress);
                this.HandleException(StatusCode.ExceptionOnConnect);
            }
            else
            {
                if (this.ReportDebugOfLevel(DebugLevel.ALL))
                {
                    this.Listener.DebugReturn(DebugLevel.ALL, "Receiving by websocket. this.State: " + ClientState);
                }
                State = PhotonSocketState.Connected;
                while (State == PhotonSocketState.Connected)
                {
                    if (this.sock.Error != null)
                    {
                        this.Listener.DebugReturn(DebugLevel.ERROR, "Exiting receive thread (inside loop) due to error: " + this.sock.Error + " Server: " + this.ServerAddress);
                        this.HandleException(StatusCode.ExceptionOnReceive);
                        break;
                    }
                    else
                    {
                        byte[] inBuff = this.sock.Recv();
                        if (inBuff == null || inBuff.Length == 0)
                        {
                            yield return(new WaitForSeconds(0.1f));

                            continue;
                        }

                        if (this.ReportDebugOfLevel(DebugLevel.ALL))
                        {
                            this.Listener.DebugReturn(DebugLevel.ALL, "TCP << " + inBuff.Length + " = " + SupportClassPun.ByteArrayToString(inBuff));
                        }


                        // check if it's a ping-result (first byte = 0xF0). this is 9 bytes in total. no other headers!
                        // note: its a coincidence that ping-result-size == header-size. if this changes we have to refactor this
                        if (inBuff[0] == 0xF0)
                        {
                            try
                            {
                                HandleReceivedDatagram(inBuff, inBuff.Length, false);
                            }
                            catch (Exception e)
                            {
                                if (this.ReportDebugOfLevel(DebugLevel.ERROR))
                                {
                                    this.EnqueueDebugReturn(DebugLevel.ERROR, "Receive issue. State: " + this.ClientState + ". Server: '" + this.ServerAddress + "' Exception: " + e);
                                }
                                this.HandleException(StatusCode.ExceptionOnReceive);
                            }
                            continue;
                        }

                        // get data and split the datagram into two buffers: head and body
                        if (inBuff.Length > 0)
                        {
                            try
                            {
                                HandleReceivedDatagram(inBuff, inBuff.Length, false);
                            }
                            catch (Exception e)
                            {
                                if (this.ReportDebugOfLevel(DebugLevel.ERROR))
                                {
                                    this.EnqueueDebugReturn(DebugLevel.ERROR, "Receive issue. State: " + this.ClientState + ". Server: '" + this.ServerAddress + "' Exception: " + e);
                                }
                                this.HandleException(StatusCode.ExceptionOnReceive);
                            }
                        }
                    }
                }
            }

            Disconnect();
        }