示例#1
0
        public static void WriteLog(string msg, LOG_LEVEL logLevel = LOG_LEVEL.DEBUG)
        {
            switch (logLevel)
            {
            case LOG_LEVEL.INFO:
                MainLogger.Info(msg);
                break;

            case LOG_LEVEL.ERROR:
                MainLogger.Error(msg);
                break;

            case LOG_LEVEL.DEBUG:
                MainLogger.Debug(msg);
                break;

            case LOG_LEVEL.WARN:
                MainLogger.Warn(msg);
                break;

            case LOG_LEVEL.FATAL:
                MainLogger.Fatal(msg);
                break;
            }
        }
        public string ConnetcToServer(System.Net.IPEndPoint serverAddress)
        {
            var activeConnector = this as SuperSocket.SocketBase.IActiveConnector;

            try
            {
                var task = activeConnector.ActiveConnect(serverAddress).Result;

                if (task.Result)
                {
                    return(task.Session.SessionID);
                }
            }
            catch (Exception ex)
            {
                MainLogger.Error($"[GameServer] {ex.Message}");
            }

            return("");
        }
示例#3
0
        void Process()
        {
            while (IsThreadRunning)
            {
                try
                {
                    var dbJob = MsgBuffer.Receive();

                    if (DBWorkHandlerMap.ContainsKey(dbJob.PacketID))
                    {
                        var result = DBWorkHandlerMap[dbJob.PacketID](dbJob);
                        DBWorkResultFunc(result);
                    }
                    else
                    {
                        System.Diagnostics.Debug.WriteLine("세션 번호 {0}, DBWorkID {1}", dbJob.SessionID, dbJob.PacketID);
                    }
                }
                catch (Exception ex)
                {
                    IsThreadRunning.IfTrue(() => MainLogger.Error(ex.ToString()));
                }
            }
        }