public ButtonReference(string name, SuperButtonBase button) { this.name = name; this.button = button; }
void HandleButton(SuperButtonBase button) { switch (button.name) { case "scalebtn_1": Toggle(1); break; case "scalebtn_2": Toggle(2); break; case "scalebtn_3": Toggle(3); break; case "scalebtn_4": Toggle(4); break; case "scalebtn_5": Toggle(5); break; case "scalebtn_6": Toggle(6); break; case "scalebtn_7": Toggle(7); break; case "scalebtn_8": Toggle(8); break; case "scalebtn_9": Toggle(9); break; case "scalebtn_urchin": Purchase(uni); break; case "scalebtn_tuna": Purchase(maguro); break; case "scalebtn_salmon": Purchase(sake); break; case "scalebtn_squid": Purchase(ika); break; case "scalebtn_yellowtail": Purchase(hamachi); break; case "scalebtn_shrimp": Purchase(ebi); break; case "scalebtn_rice": Purchase(rice); break; case "scalebtn_refresh": if (cashMoney >= 1) { cashMoney -= 1; //reroll RefreshIngredients(); Refresh(); } break; default: Debug.Log("TODO: " + button.name); break; } }