示例#1
0
 public void castIgnite(Obj_AI_Hero target)
 {
     if (targetInRange(target, 600) && (target.Health / target.MaxHealth) * 100 < 25)
     {
         sumItems.castIgnite(target);
     }
 }
示例#2
0
 public void castIgnite(AIHeroClient target)
 {
     if (targetInRange(target, 600) && (target.Health / target.MaxHealth) * 100 < 25)
     {
         sumItems.castIgnite(target);
     }
 }
示例#3
0
 private void castItemsFull(Obj_AI_Base target)
 {
     if (target.Distance(player) < 500)
     {
         sumItems.cast(SummonerItems.ItemIds.Ghostblade);
         sumItems.castIgnite((Obj_AI_Hero)target);
     }
     if (target.Distance(player) < 500)
     {
         sumItems.cast(SummonerItems.ItemIds.BotRK, target);
         sumItems.cast(SummonerItems.ItemIds.Cutlass, target);
     }
     if (target.Distance(player.ServerPosition) < (400 + target.BoundingRadius - 20))
     {
         sumItems.cast(SummonerItems.ItemIds.Tiamat);
         sumItems.cast(SummonerItems.ItemIds.Hydra);
     }
 }