public void castIgnite(Obj_AI_Hero target) { if (targetInRange(target, 600) && (target.Health / target.MaxHealth) * 100 < 25) { sumItems.castIgnite(target); } }
public void castIgnite(AIHeroClient target) { if (targetInRange(target, 600) && (target.Health / target.MaxHealth) * 100 < 25) { sumItems.castIgnite(target); } }
private void castItemsFull(Obj_AI_Base target) { if (target.Distance(player) < 500) { sumItems.cast(SummonerItems.ItemIds.Ghostblade); sumItems.castIgnite((Obj_AI_Hero)target); } if (target.Distance(player) < 500) { sumItems.cast(SummonerItems.ItemIds.BotRK, target); sumItems.cast(SummonerItems.ItemIds.Cutlass, target); } if (target.Distance(player.ServerPosition) < (400 + target.BoundingRadius - 20)) { sumItems.cast(SummonerItems.ItemIds.Tiamat); sumItems.cast(SummonerItems.ItemIds.Hydra); } }