示例#1
0
    public virtual IEnumerator ProcessRoutine()
    {
        bool first = true;

        inputEntities.SetLocked(true);

        while ((first || Loop) && CanGetStarted())
        {
            status    = ProcessStatus.Running;
            first     = false;
            startTime = Time.time;
            duration  = CalculateDuration();
            OnStartProgressEvent?.Invoke();
            yield return(new WaitForSeconds(duration));

            ClearConsumeablesFromInput();
            status = ProcessStatus.NotRunning;
            nonHumanEntities.Add(SpawnResultsAndReturnLocalOnes());
            OnFinishProgressEvent?.Invoke();
        }
        inputEntities.SetLocked(false);
    }
示例#2
0
 internal void Add(UseableEntity[] useableEntities)
 {
     dockList.Add(useableEntities);
 }
示例#3
0
 public void Receive(T source)
 {
     connectedList.Add(source as object);
 }