public void Should_reflect_object_tree_onlcuding_circular_references() { var sourceB1 = new SubClassB { Id = 1 }; var sourceB2 = new SubClassB { Id = 2 }; var sourceA = new SubClassA { Id = 3 }; sourceB1.BaseClassReference = sourceB1; sourceB2.BaseClassReference = sourceB1; sourceA.SubClassBReference = sourceB2; var dynamicObject = new DynamicObject(sourceA); dynamicObject["Id"].ShouldBe(sourceA.Id); var referenceFromAToB2 = dynamicObject["SubClassBReference"] as DynamicObject; referenceFromAToB2.ShouldBeOfType <DynamicObject>(); referenceFromAToB2["Id"].ShouldBe(sourceB2.Id); var referenceFromB2ToB1 = referenceFromAToB2["BaseClassReference"] as DynamicObject; referenceFromB2ToB1.ShouldBeOfType <DynamicObject>(); referenceFromB2ToB1["Id"].ShouldBe(sourceB1.Id); referenceFromB2ToB1["BaseClassReference"].ShouldBeSameAs(referenceFromB2ToB1); }
private void button2_Click(object sender, EventArgs e) { // Check Is Subclass (sub class type) pgGeneral.SelectedObject = null; Type baseType = typeof(ClassA); var inst = new SubClassA(); var result = inst.GetType().IsSubclassOf(baseType); string msg = string.Format("SubClassA is Subclass of ClassA: {0}", result); pgGeneral.SelectedObject = OutputResult.Create(msg); }
public void Init() { this.data = "hoge"; this.count = 100; this.a = new SubClassA(); this.a.Init(); this.stringList.Add("This"); this.stringList.Add("Is"); this.stringList.Add("A"); this.stringList.Add("Test"); this.bList.Add(new SubClassB{ name = "Hello" }); this.bList.Add(new SubClassB{ name = "World" }); }
public static void Main() { TopClass t = new TopClass(); TopClass t1 = new SubClassA(); SubClassA s1 = new SubClassA(); t = Bar(t); t1 = Bar(t1); s1 = Bar(s1); if (1 != t.retVal) { Console.WriteLine("t is messed"); } if (2 != s1.retVal) { Console.WriteLine("s1 is messed"); } if (2 != t1.retVal) { Console.WriteLine("t1 is messed"); } }
public MainClass() { A = new SubClassA(this); B = new SubClassB(this); }
private static SubClassA Foo(SubClassA x) { x.retVal = 2; return(x); }