private void button29_Click(object sender, EventArgs e) { if (Connected) { clientBox.Items.Clear(); SLib.numClients = 0; for (uint i = 0; i <= 0x11; i++) { SuaveClient = new Suave.Classes.SuaveLib.Client(xbc, i, SLib); string clientName = SuaveClient.clientName; if (!string.IsNullOrEmpty(clientName)) { clientBox.Items.Add(clientName); SLib.playersGamertags[i] = clientName; SLib.numClients = i; } else { clientBox.Items.Add(""); } } } }