private void Awake() { if (instance == null) { instance = this; } }
protected virtual void Start() { if (!string.IsNullOrEmpty(propName)) { StudioManager.AddPropOverride(this); } }
/// <summary> /// Register Actor override in StudioManager. /// </summary> private void Start() { if (!animator.isHuman) { return; } if (!string.IsNullOrEmpty(profileName)) { StudioManager.AddActorOverride(this); } }
private void Awake() { if (Instance == null) { Instance = this; } else { Destroy(Instance); Instance = this; } playerSprite = player.GetComponentInChildren <SpriteRenderer>(); day = globalState.currentDay; }
static void Main(string[] args) { StudioManager studioManager = new StudioManager(new EfStudioDal()); GameManager gameManager = new GameManager(new EfGameDal()); foreach (var x in studioManager.GetAll().Data) { Console.WriteLine(x.StudioName); } Console.WriteLine("------"); foreach (var x in gameManager.GetAll().Data) { Console.WriteLine(x.GameName); } GameTypeManager gameTypeManager = new GameTypeManager(new EfGameTypeDal()); Console.WriteLine("------"); foreach (var x in gameTypeManager.GetAll().Data) { Console.WriteLine(x.TypeName + "---" + x.TypeId); } Console.WriteLine("----------"); //var result = gameTypeManager.Add(new GameType { TypeName = "Reflect" }); //Console.WriteLine(result.Message); //foreach (var x in gameTypeManager.GetAll().Data) //{ // Console.WriteLine(x.TypeName); //} //Console.WriteLine(gameTypeManager.GetAll().Message); }