public ComputerAgent() { _fsm = new FiniteStateMachine(this, new IdleState()); _scripts = new List <Action>(); UnitsManager = new UnitsManager(); StructuresManager = new StructuresManager(); SetupScript(); }
public StructuresController(StructuresManager structuresManager) { this._structuresManager = structuresManager; }
void Start() { _instance = this; Initialize(data); }