public virtual void init(StructureNearObjectBuilder builder) { base.init(); breakManager.init(builder, structure); }
// 初期化・更新 ---------------------------- public override void init(StructureNearObjectBuilder builder) { base.init(builder); durability = (float)structure.parts.Length * 0.5f; }
public override StructureNearObjectBuilder build(Transform tfStructureRoot) { if (templateNearBuilder == null) { // Debug.Log( tfStructureRoot.name+" build" ); templateNearBuilder = base.build(tfStructureRoot); } else { // Debug.Log(tfStructureRoot.name+" duplicate"); templateNearBuilder.duplicateNear(tfStructureRoot); } return(templateNearBuilder); }
public override StructureNearObjectBuilder build(Transform tfStructureRoot) { var holderObject = getContentsObject(); var nearBuilder = new StructureNearObjectBuilder(); nearBuilder.build(holderObject, GM.shaders, tfStructureRoot); flatParentingAllParts(nearBuilder.parts); return(nearBuilder); }
// 初期化・更新 ---------------------------- public void init(StructureNearObjectBuilder builder, _Structure3 structure) { breakers = new StructureMeshBreakController3[(int)_StructurePart3.enType.length]; brokenFlags.init(builder.parts.Length); var cs = builder.near.GetComponentsInChildren <MeshCollider>(true); foreach (var c in cs) { var i = getBrekerIndex(c); var breaker = new StructureMeshBreakController3(structure); breaker.init(c, builder.meshBuilder.hits[(int)i].triIndexToPartIdList, i); breakers[(int)i] = breaker; } }