/// <summary>
        /// V串挂点的分配
        /// </summary>
        protected void GeneratePointsLoadVString(int index, string orientation, bool isLeft, VStringCompose vString, out string loadStr, out StruCalsPointLoad pointLoad)
        {
            GetPointProportion(dicComposeInfo[index], out float proportion);

            float load;

            if (orientation == "X")
            {
                load = (isLeft ? vString.VCX1: vString.VCX2) * proportion;
            }
            else if (orientation == "Y")
            {
                load = (isLeft ? vString.VCY1 : vString.VCY2) * proportion;
            }
            else
            {
                load = (isLeft ? vString.VCZ1 : vString.VCZ2) * proportion;
            }

            loadStr = pointParas.Points[index].PadLeft(10) + proportion.ToString("0.00").PadLeft(10) + load.ToString("0.00").PadLeft(10);

            pointLoad = new StruCalsPointLoad()
            {
                Name            = Convert.ToInt32(pointParas.Points[index]),
                Wire            = wireType,
                WorkConditionId = jIndex,
                Orientation     = orientation,
                Proportion      = proportion,
                Load            = load,
                HPSettingName   = hpPointsParas.HangingPointSettingName,
            };
        }
        /// <summary>
        /// 平常挂点的分配
        /// </summary>
        protected void GeneratePointsLoadNormal(int index, float lineload, string orientation, out string loadStr, out StruCalsPointLoad pointLoad)
        {
            GetPointProportionAndLoad(dicComposeInfo[index], lineload, out float proportion, out float laod);

            loadStr = pointParas.Points[index].PadLeft(10) + proportion.ToString("0.00").PadLeft(10) + laod.ToString("0.00").PadLeft(10);

            pointLoad = new StruCalsPointLoad()
            {
                Name            = Convert.ToInt32(pointParas.Points[index]),
                Wire            = wireType,
                WorkConditionId = jIndex,
                Orientation     = orientation,
                Proportion      = proportion,
                Load            = laod,
                HPSettingName   = hpPointsParas.HangingPointSettingName,
            };
        }