public Elf(ArmorDecoratorBase armor) { this.Health = armor.GetHealth() + 100; Console.WriteLine(this.GetType().Name.ToString() + " Easy clothed " + armor.HealthDisplay()); acceleratesBehavior = new StrongAccelerate(); base.TreatEstablished += this.IncreaseHealth; }
public Orc() { this.Health = 100; acceleratesBehavior = new StrongAccelerate(); base.TreatEstablished += this.IncreaseHealth; }