public void OnStrokePositionCalculated(object sender, StrokePositionCalculatedEventArgs args) { if (!CurrentStroke.Course.Equals("Net/Out")) { Placement newPosition = new Placement(); newPosition.WX = args.Position.X; newPosition.WY = args.Position.Y; CurrentStroke.Placement = newPosition; Console.WriteLine(args.Position.X); Console.WriteLine(args.Position.Y); NextStroke(); } }
private void OnStrokePositionCalculated(object source, StrokePositionCalculatedEventArgs args) { if (!CurrentStroke.Course.Equals("Net/Out")) { if (CurrentStroke.Number > DrawnStrokes.Count) { while (CurrentStroke.Number > DrawnStrokes.Count) { DrawnStrokes.Add(createDrawElement(Visibility.Hidden)); } } DrawElement dE = DrawnStrokes[CurrentStroke.Number - 1]; dE.text = CurrentStroke.Number.ToString(); putGridToPosition(args.Position, dE); dE.g.Visibility = Visibility.Visible; showCorrectStrokes(); } }