public virtual void ReadChildData(BinaryReader reader) { int x = 0; _markerAttachmentName.ReadString(reader); _shader.ReadString(reader); for (x = 0; (x < _vertices.Count); x = (x + 1)) { Vertices.Add(new ClothVerticesBlockBlock()); Vertices[x].Read(reader); } for (x = 0; (x < _vertices.Count); x = (x + 1)) { Vertices[x].ReadChildData(reader); } for (x = 0; (x < _indices.Count); x = (x + 1)) { Indices.Add(new ClothIndicesBlockBlock()); Indices[x].Read(reader); } for (x = 0; (x < _indices.Count); x = (x + 1)) { Indices[x].ReadChildData(reader); } for (x = 0; (x < _stripIndices.Count); x = (x + 1)) { StripIndices.Add(new ClothIndicesBlockBlock()); StripIndices[x].Read(reader); } for (x = 0; (x < _stripIndices.Count); x = (x + 1)) { StripIndices[x].ReadChildData(reader); } for (x = 0; (x < _links.Count); x = (x + 1)) { Links.Add(new ClothLinksBlockBlock()); Links[x].Read(reader); } for (x = 0; (x < _links.Count); x = (x + 1)) { Links[x].ReadChildData(reader); } }
/// <summary></summary> /// <param name="c"></param> /// <param name="section_info">Can be null if tag data doesn't have it</param> /// <param name="gbi"></param> /// <returns></returns> internal bool Reconstruct(Blam.CacheFile c, global_geometry_section_info_struct section_info, geometry_block_info_struct gbi) { int index = 0; int x; byte[][] data = gbi.GeometryBlock; if (data == null) { return(false); } foreach (geometry_block_resource_block gb in gbi.Resources) { using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index])) { switch (gb.Type.Value) { #region TagBlock case (int)geometry_block_resource_type.TagBlock: int count = gb.GetCount(); switch (gb.PrimaryLocater.Value) { case OffsetParts: Parts.Resize(count); Parts.Read(er); break; case OffsetSubparts: Subparts.Resize(count); Subparts.Read(er); break; case OffsetVisibilityBounds: VisibilityBounds.Resize(count); VisibilityBounds.Read(er); break; case OffsetStripIndices: StripIndices.Resize(count); StripIndices.Read(er); break; case OffsetMoppReorderTable: MoppReorderTable.Resize(count); MoppReorderTable.Read(er); break; case OffsetVertexBuffers: VertexBuffers.Resize(count); VertexBuffers.Read(er); break; } break; #endregion #region TagData case (int)geometry_block_resource_type.TagData: switch (gb.PrimaryLocater.Value) { case OffsetVisibilityMoppCode: VisibilityMoppCode.Reset(er.ReadBytes(gb.Size)); break; } break; #endregion #region VertexBuffer case (int)geometry_block_resource_type.VertexBuffer: var vb_defs = (c.TagIndexManager as InternalCacheTagIndex).kVertexBuffers; var stream_readers = new Render.VertexBufferInterface.StreamReader[VertexBuffers.Count]; for (x = 0; x < VertexBuffers.Count; x++) { VertexBuffers[x].VertexBuffer.InitializeStreamReader(vb_defs, out stream_readers[x]); } if (RawVertices.Count == 0) { int vertex_count = section_info != null ? section_info.TotalVertexCount : gb.Size.Value / VertexBuffers[0].VertexBuffer.StrideSize; RawVertices.Resize(vertex_count); } for (x = 0; x < RawVertices.Count; x++) { RawVertices[x].Reconstruct(section_info, gb, er, stream_readers); } break; #endregion } } index++; } VertexBuffers.DeleteAll(); return(true); }