示例#1
0
 void determineScene()
 {
     currentAScene = aScenes [aSceneNumber];
     s2d           = currentAScene.GetComponent <StringsToDisplay> ();
 }
示例#2
0
 // Update is called once per frame
 void Update()
 {
     currentAScene = dtd.currentAScene;
     s2d           = currentAScene.GetComponent <StringsToDisplay> ();
     determineBox();
 }