public static int addCarbonPlayer(string name) { NetworkPlayer networkPlayer = Network.NetworkClientAllocator.Allocate(); networkPlayer.isCarbonPlayer = true; carbonList.Add(networkPlayer.id); carbonLink.Add(networkPlayer.id, new CarbonPlayer(networkPlayer)); carbonNameLink.Add(networkPlayer.id, name); ClientSteamAuthSettings auth = new ClientSteamAuthSettings { SteamID = 0UL, SteamCBAuthTicket = 0, SteamPAuthTicket = new byte[0], MachineID = SystemInfo.deviceUniqueIdentifier, MachineSecurityID = StringCipher.Hash(SystemInfo.deviceUniqueIdentifier, 0UL) }; instant.serverGameManager.HandleSteamAuthSettings(auth, networkPlayer); return(networkPlayer.id); }