public Stress(double value, StressUnit unit) : base(FLT.Stress, NormalizeValue(value, unit), DefaultUnit) { }
private Stress(FLT flt, double value, StressUnit unit) : base(flt, value, unit) { }
public UnitSystem(ForceUnit forceUnit, LengthUnit lengthUnit, StressUnit stressUnit) { ForceUnit = forceUnit; LengthUnit = lengthUnit; StressUnit = stressUnit; }