void OnStoryContinueEvent(StratusStory.ContinueEvent e)
 {
     if (ValidateStory(e))
     {
         this.Activate();
     }
 }
示例#2
0
        /// <summary>
        /// Called upon to continue the story
        /// </summary>
        public void ContinueStory()
        {
            var continueEvent = new StratusStory.ContinueEvent()
            {
                reader = this.reader, story = this.story
            };

            reader.gameObject.Dispatch <StratusStory.ContinueEvent>(continueEvent);
            StratusScene.Dispatch <StratusStory.ContinueEvent>(continueEvent);
        }
 void OnContinueEvent(StratusStory.ContinueEvent e)
 {
     this.ContinueStory();
 }