private void SoundPlayer1_FileChanged(object sender, Strangetimez.Objects.FileDetectEventArgs e) { MessageBox.Show("SP1 Filename changed to " + e.Filename); }
/// <summary> /// Update the settings sound filename when the sound control's file changes /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void SoundPlayer1_FileChangeDetected(object sender, Strangetimez.Objects.FileDetectEventArgs e) { // store the filename incase its changed Properties.Settings.Default.SoundFile = e.Filename; Properties.Settings.Default.Save(); }