public void Score_StraightFlushSetWithDifColors_IsNotValid()
        {
            // Arrange
            var setValidator  = GenerateSetValidator();
            var unitUnderTest = new StraightFlushScore(setValidator);

            setValidator.Validate(Arg.Any <CardSet>()).Returns(false);
            CardSet set = new CardSet(new HashSet <Card>()
            {
                GenerateCard(CardValue.Ten),
                GenerateCard(CardValue.Jack, CardColor.Cucumber),
                GenerateCard(CardValue.Queen),
                GenerateCard(CardValue.King),
                GenerateCard(CardValue.Ace)
            });

            // Act
            var result = unitUnderTest.Score(
                set);

            // Assert
            Assert.False(result.IsValid);
        }
        public void Score_ValidStraightFlushSetWithAceAtBeginning_IsValid()
        {
            // Arrange
            var setValidator  = GenerateSetValidator();
            var unitUnderTest = new StraightFlushScore(setValidator);

            setValidator.Validate(Arg.Any <CardSet>()).Returns(true);
            CardSet set = new CardSet(new HashSet <Card>()
            {
                GenerateCard(CardValue.Ace),
                GenerateCard(CardValue.Two),
                GenerateCard(CardValue.Three),
                GenerateCard(CardValue.Four),
                GenerateCard(CardValue.Five)
            });

            // Act
            var result = unitUnderTest.Score(
                set);

            // Assert
            Assert.True(result.IsValid);
        }
        public void Score_InvalidStraightFlushSet_IsNotValid()
        {
            // Arrange
            var setValidator  = GenerateSetValidator();
            var unitUnderTest = new StraightFlushScore(setValidator);

            setValidator.Validate(Arg.Any <CardSet>()).Returns(true);
            CardSet set = new CardSet(new HashSet <Card>()
            {
                GenerateCard(CardValue.Four),
                GenerateCard(CardValue.Seven),
                GenerateCard(CardValue.Ten),
                GenerateCard(CardValue.Nine),
                GenerateCard(CardValue.Six),
            });

            // Act
            var result = unitUnderTest.Score(
                set);

            // Assert
            Assert.False(result.IsValid);
        }