示例#1
0
 /// <summary>
 /// 表格测试
 /// </summary>
 void ConfigTest()
 {
     ResMgr.Ins.LoadAB("exp_bytes.unity3d", (AssetBundle ab) =>
     {
         BaseConfig.isUseLocalTable = App.Ins.UseLocalConfig;
         BaseConfig.mGameConfig     = ab;
         ConfFact.Register();
         BaseConfig.mGameConfig = null;
         Logger.Log(StrConfig.GetConfig(960).str);
     }, true);
 }
示例#2
0
    private IEnumerator LoadConfig()
    {
        WWW www = new WWW(@"D:\Git\new_path\UnityFrame_zsy\UnityFrame_zsy\Frame_zsy\Assets\StreamingAssets\android\exp_bytes.unity3d");

        yield return(www);

        BaseConfig.isUseLocalTable = false;

        BaseConfig.mGameConfig = www.assetBundle;

        ConfFact.Register();

        Debug.Log(StrConfig.GetConfig(900).str);
    }
示例#3
0
    /// <summary>
    /// 从表格获取字符串
    /// </summary>
    /// <param name="id"></param>
    /// <returns></returns>
    public static string GetStr(int id)
    {
        StrConfig con = StrConfig.GetConfig(id);

        if (con != null)
        {
            return(con.str);
        }
        else
        {
            Logger.LogError("GetStr error:" + "ID:" + id);
            return("");
        }
    }