public OsbSprite TriangleAnimation(StoryboardLayer layer, double start, double frameduration) { return(layer.CreateAnimation("sb/ani/tri/Triangle.png", 21, frameduration, OsbLoopType.LoopOnce)); }
protected override OsbSprite CreateSprite(StoryboardLayer layer, string path, OsbOrigin origin) => layer.CreateAnimation(path, frameCount, frameDelay, loopType, origin);