示例#1
0
    // Use this for initialization
    protected override void Start()
    {
        base.Start();
        minimapDimension = minimap.rectTransform;
        storyLevelMgr    = levelMgr as StoryLevelManager;

        bigMap.transform.localScale = new Vector3(0.004f * Screen.width / 4, 0.005f * Screen.height / 4, 1);
        bigMap.transform.position   = new Vector3(Screen.width * 5 / 10, Screen.height * 4.5f / 10, 1);
    }
示例#2
0
 // Use this for initialization
 void Start()
 {
     playerShip   = FindObjectOfType <StoryMovementSpaceship>();
     levelManager = FindObjectOfType <StoryLevelManager>();
 }
示例#3
0
 // Use this for initialization
 protected override void Start()
 {
     base.Start();
     levelManager       = FindObjectOfType <StoryLevelManager>();
     posCurrentWayPoint = Vector3.zero;
 }
示例#4
0
 void Start()
 {
     manager = GameObject.Find("Main Camera").GetComponent <StoryLevelManager>();
 }