public bool Init(int nbSoldiers) { if (nbSoldiers < 0 || nbSoldiers > 10000) { Console.WriteLine("Merci de choisir un nombre de soldats compris entre 0 et 10 000"); return(false); } for (var i = 1; i <= nbSoldiers; i++) { var Rebel = new Rebel(i, _random.Next(1000, 2000), _random.Next(100, 500), _random.Next(1, 100), Role.Rebel); var Stormtrooper = new Stormtrooper(i, _random.Next(1000, 2000), _random.Next(100, 500), _random.Next(1, 100), Role.Stormtrooper); _rebels.Add(Rebel); _stormtroopers.Add(Stormtrooper); } DetermineHero(_rebels); DetermineHero(_stormtroopers); return(true); }
internal override Fighter ManufacturePerson(string stromtroopersName) { var stromtrooper = new Stormtrooper(); stromtrooper.Name = stromtroopersName; stromtrooper.Armor = "Heavy armor"; stromtrooper.Weapon = "Laser gun"; return(stromtrooper); }
public static void Init() { using (var db = new EfContext()) { if (db.Accounts.Any()) return; var account = new Account { Name = "My Test Account", Paid = true, PaidUtc = new DateTime(2016, 1, 1), }; db.Accounts.Add(account); var user = new User { Name = "Joe User", Account = account, Active = true, }; db.Users.Add(user); var account2 = new Account { Name = "Another Test Account", Paid = false, }; db.Accounts.Add(account2); var user2 = new User { Name = "Late Paying User", Account = account2 }; db.Users.Add(user2); db.MutateMes.Add(new MutateMe()); var human = new Human { Id = 1, Name = "Han Solo", Height = 5.6430448 }; db.Heros.Add(human); var stormtrooper = new Stormtrooper { Id = 2, Name = "FN-2187", Height = 4.9, Specialization = "Imperial Snowtrooper" }; db.Heros.Add(stormtrooper); var droid = new Droid { Id = 3, Name = "R2-D2", PrimaryFunction = "Astromech" }; db.Heros.Add(droid); var vehicle = new Vehicle { Id = 1, Name = "Millennium falcon", Human = human }; db.Vehicles.Add(vehicle); var vehicle2 = new Vehicle { Id = 2, Name = "Speeder bike", Human = stormtrooper }; db.Vehicles.Add(vehicle2); db.SaveChanges(); } }
public static void Init() { using (var db = new EfContext()) { if (db.Accounts.Any()) { return; } var account = new Account { Name = "My Test Account", Paid = true, PaidUtc = new DateTime(2016, 1, 1), AccountType = AccountType.Gold }; db.Accounts.Add(account); var user = new User { Name = "Joe User", Account = account, Active = true, }; db.Users.Add(user); var account2 = new Account { Name = "Another Test Account", Paid = false, AccountType = AccountType.Silver }; db.Accounts.Add(account2); var user2 = new User { Name = "Late Paying User", Account = account2 }; db.Users.Add(user2); db.MutateMes.Add(new MutateMe()); var human = new Human { Id = 1, Name = "Han Solo", Height = 5.6430448 }; db.Heros.Add(human); var stormtrooper = new Stormtrooper { Id = 2, Name = "FN-2187", Height = 4.9, Specialization = "Imperial Snowtrooper" }; db.Heros.Add(stormtrooper); var droid = new Droid { Id = 3, Name = "R2-D2", PrimaryFunction = "Astromech" }; db.Heros.Add(droid); var vehicle = new Vehicle { Id = 1, Name = "Millennium falcon", Human = human }; db.Vehicles.Add(vehicle); var vehicle2 = new Vehicle { Id = 2, Name = "Speeder bike", Human = stormtrooper }; db.Vehicles.Add(vehicle2); db.SaveChanges(); } }