public void CustomerServed() { if (customerState == State.AtCounter) { StoreManager.CreateCustomers(); thoughtBubble.SetActive(false); customerState = State.OrderPlaced; StartCoroutine(MoveDown()); } }
public void CustomerServed() { if (customerState == State.AtCounter) { StoreManager.CreateCustomers(); thoughtBubble.SetActive(false); customerState = State.OrderPlaced; StartCoroutine(MoveDown()); } }