public static void CreatePlayer(string username, string identifier, Action<Player> success, Action failure) { var sc = new StorageServiceClient(); sc.CreatePlayerCompleted += (o, a) => { if (a.Error == null) success(a.Result); else failure(); }; sc.CreatePlayerAsync(username, identifier); }
public static void CreatePlayer(string username, string identifier, Action <Player> success, Action failure) { var sc = new StorageServiceClient(); sc.CreatePlayerCompleted += (o, a) => { if (a.Error == null) { success(a.Result); } else { failure(); } }; sc.CreatePlayerAsync(username, identifier); }