示例#1
0
 static void Postfix(StorageLockerConfig __instance, ref BuildingDef __result)
 {
     __result.ContinuouslyCheckFoundation = DynamicBuildingsState.StateManager.State.LockerBase;
 }
示例#2
0
            static void Postfix(StorageLockerConfig __instance, ref GameObject go)
            {
                Storage storage = go.AddOrGet <Storage>();

                storage.capacityKg = DynamicBuildingsState.StateManager.State.LockerCap;
            }