private void Start() { clock = FindObjectOfType <Clock>(); stopObjects += FindObjectOfType <Monster>().Stop; stopObjects += FindObjectOfType <BackgroundSoundController>().Stop; stopObjects += clock.PlayAlarm; stopObjects += FindObjectOfType <PauseButton>().Stop; }
private void Start() { clock = FindObjectOfType <Clock>(); stopObjects += FindObjectOfType <BackgroundSoundController>().Stop; stopObjects += clock.PlayAlarm; stopObjects += FindObjectOfType <PauseButton>().Stop; stopObjects += FindObjectOfType <EyeBlinkController>().Stop; stopObjects += FindObjectOfType <Monster>().Stop; covering = FindObjectOfType <Covering>(); camAnimation = FindObjectOfType <CamAnimation>(); }
private void Awake(){ canSwitch = true; //Добавляем методы остановки в делегат stopObjects += FindObjectOfType<Covering>().Stop; stopObjects += FindObjectOfType<Clock>().Stop; stopObjects += FindObjectOfType<CamAnimation>().StopAtPlayerLose; stopObjects += FindObjectOfType<LampScript>().Stop; stopObjects += FindObjectOfType<RotateCamera>().StopAtPlayerLose; stopObjects += FindObjectOfType<EyeBlinkController>().Stop; stopObjects += FindObjectOfType<BackgroundSoundController>().Stop; stopObjects += FindObjectOfType<PauseButton>().Stop; }