示例#1
0
        // Use this for initialization
        void Start()
        {
            StockMatch match = FindObjectOfType <StockMatch>();

            criteria = match.GetPlayerData(index);
            display  = GetComponent <Text>();
        }
 void Update()
 {
     if (_stockMatch != null)
     {
         return;
     }
     _stockMatch = FindObjectOfType <StockMatch>();
     if (_stockMatch != null)
     {
         _stockMatch.StockChanged += Refresh;
         Refresh();
     }
 }
 /// <summary>
 /// Unity Callback. Called before the object's first frame.
 /// </summary>
 void Start()
 {
     _stockMatch = FindObjectOfType <StockMatch>();
     DisableCheck();
 }