示例#1
0
    private IEnumerator ActivateMovement()
    {
        if (stickmanEvents.IsPlayer)
        {
            StartMove();
        }
        else
        {
            switch (enemyActivation.delayType)
            {
            case DelayActivationType.NoDelay:
                StartMove();
                break;

            case DelayActivationType.DelayByTime:
                yield return(new WaitForSeconds(enemyActivation.delayTime));

                StartMove();
                break;

            case DelayActivationType.DelayByTrigger:
                stickmanEvents.OnActivate += StartMove;
                stickmanEvents.OnActivateTrigger();
                break;
            }
        }
    }