void CreateStickAndBall() { stickPrimary = new Stick(); ballPrimary = new Ball(); stickPrimary.Setup(GameMan.instance.GetItemMan().stickModel); ballPrimary.Setup(GameMan.instance.GetItemMan().ballModel); }
void CreateStickAndBall() { stickPrimary = new Stick(); ballPrimary = new Ball(); stickPrimary.Setup(GameMan.instance.GetItemMan().stickModel); ballPrimary.Setup(GameMan.instance.GetItemMan().ballModel); }