示例#1
0
    //private Transform head;
    //private Transform guardTarget;

    void Start()
    {
        animator   = GetComponentInChildren <Animator>();
        stepsSound = GetComponentInChildren <StepsSound>();

        playerBase = GameObject.Find("PlayerBase").transform;
        //head = transform.Find("ShootTarget");
        //guardTarget = GameObject.Find("GuardTarget").transform;
    }
示例#2
0
    //private Transform head;
    //private Transform guardTarget;
    void Start()
    {
        animator = GetComponentInChildren<Animator>();
        stepsSound = GetComponentInChildren<StepsSound>();

        playerBase = GameObject.Find("PlayerBase").transform;
        //head = transform.Find("ShootTarget");
        //guardTarget = GameObject.Find("GuardTarget").transform;
    }