示例#1
0
        public ControlWordBitField GetControlWord(bool init = false)
        {
            // when computer is reset it already has step 0 loaded. so next time it gets control word it will step to the next step, unless it is initializing
            if (!init)
            {
                StepCounter.SetData();        // Increment Step counter by setting its value to 0x0000. It doesnt not affect its data "Load" signal is inactive
            }
            if ((Decoder & 0x20) == 0)
            {
                StepCounter.Reset();                        // if the decoded output is 0x00100000 then it reached step 5 and needs to reset
            }
            //there are better ways, but this mirrors Ben Eater's implementation

            //uCode address is defined by [FlagValue][InstructionValue][StepValue]
            //Get the uCode address
            byte FlagValue        = (byte)(FlagsRegister.Data & 0x03);
            byte InstructionValue = (byte)((InstructionRegister.Data & 0xF0) >> 4);
            byte StepValue        = (byte)(StepCounter.Data & 0x07);

            return((ControlWordBitField)uCode[FlagValue, InstructionValue, StepValue]); //return uCode
        }
示例#2
0
 // Resetting the Control Sequencer
 public void Reset()
 {
     StepCounter.Reset();
 }