/// <summary> /// Returns the actor instance, as an <see cref="IWhenActor"/>, in order to perform actions which exercise the /// application. /// </summary> /// <param name="actor">The actor.</param> public IWhenActor When(IActor actor) => StepComposer.When(actor);
/// <summary> /// Returns the actor instance, as an <see cref="IThenActor"/>, in order to perform actions which asserts that /// the desired outcome has come about. /// </summary> /// <param name="actor">The actor.</param> public IThenActor Then(IActor actor) => StepComposer.Then(actor);
/// <summary> /// Returns the actor instance, as an <see cref="IGivenActor"/>, in order to perform precondition actions. /// </summary> /// <param name="actor">The actor.</param> public IGivenActor Given(IActor actor) => StepComposer.Given(actor);