private void SteamServerCallback_PersonaStateChanged(ref Steamworks.PersonaStateChange message) { Diagnostics.Log("SteamServerCallback_PersonaStateChanged"); this.OnServerPersonaStateChanged(new PersonaStateChangedEventArgs(message)); }
private void SteamClientCallback_PersonaStateChanged(ref Steamworks.PersonaStateChange message) { this.OnClientPersonaStateChanged(new PersonaStateChangedEventArgs(message)); }