public void UnSubscribe(object sender, RoutedEventArgs e) { foreach (Mod mod in lsView.SelectedItems) { if (mod.Source == SourceEnum.Steam) { File.AppendAllText("unsubscribedMods", $"{mod.Id}{Environment.NewLine}"); SteamWorkshop.Unsubscribe(ulong.Parse(mod.Id)); } } }
static void SteamLogin() { steamClient = new SteamClient(); #region callbacks manager = new CallbackManager(steamClient); manager.Subscribe <SteamClient.ConnectedCallback>(OnConnected); manager.Subscribe <SteamClient.DisconnectedCallback>(OnDisconnected); manager.Subscribe <SteamUser.LoggedOnCallback>(OnLoggedOn); manager.Subscribe <SteamUser.UpdateMachineAuthCallback>(UpdateMachineAuthCallback); // If steam guard auth succeeded manager.Subscribe <SteamUser.AccountInfoCallback>(OnAccountInfo); manager.Subscribe <SteamUser.LoggedOffCallback>(OnLoggedOff); manager.Subscribe <SteamFriends.FriendMsgCallback>(OnChatMessage); manager.Subscribe <SteamFriends.FriendAddedCallback>(OnFriendAdded); manager.Subscribe <SteamFriends.FriendsListCallback>(OnFriendsList); manager.Subscribe <SteamGameCoordinator.MessageCallback>(OnGCMessage); #endregion #region Handlers steamUser = steamClient.GetHandler <SteamUser>(); steamFriends = steamClient.GetHandler <SteamFriends>(); steamCloud = steamClient.GetHandler <SteamCloud>(); steamGameServer = steamClient.GetHandler <SteamGameServer>(); steamMasterServer = steamClient.GetHandler <SteamMasterServer>(); steamGameCoordinator = steamClient.GetHandler <SteamGameCoordinator>(); steamScreenshots = steamClient.GetHandler <SteamScreenshots>(); steamTrading = steamClient.GetHandler <SteamTrading>(); steamUFM = steamClient.GetHandler <SteamUnifiedMessages>(); steamUserStats = steamClient.GetHandler <SteamUserStats>(); steamWorkShop = steamClient.GetHandler <SteamWorkshop>(); #endregion isRunning = true; Console.Title = "Steam Bot - Connecting..."; steamClient.Connect(); while (isRunning) { manager.RunWaitCallbacks(TimeSpan.FromSeconds(1)); } Console.ReadKey(); }
private void commitAddModButton_Click(object sender, EventArgs e) { List <string> temp = new List <string>(); temp.Add(modSearchTermTextBox.Text); PublishedFileDetailsResponse wsFile = SteamWorkshop.GetSteamModDetails(temp); if (wsFile.publishedfiledetails == null) { MessageBox.Show("Mod was not found. Please try again."); return; } PublishedFileDetail wsDetail = wsFile.publishedfiledetails[0]; Mod newMod = new Mod() { Name = wsDetail.title, Id = Convert.ToUInt32(modSearchTermTextBox.Text), LastUpdate = SteamWorkshop.FromUnixTime(wsDetail.time_updated) }; Profiles.currentProfile.mods[Profiles.currentProfile.mods.Count + 1] = newMod; Profiles.currentProfile.save(); ConfigUI.LoadProfileMods(Profiles.currentProfile.mods); Close(); }
private static bool Prefix(scnCLS __instance, scrCamera ___camera, bool ___disablePlanets, string ___levelToSelect, ref float ___holdTimer, ref float ___autoscrollTimer, bool ___changingLevel, ref float ___levelTransitionTimer, ref bool ___instantSelect, string ___newSongKey, ref Coroutine ___loadSongCoroutine, Dictionary <string, bool> ___loadedLevelIsDeleted, Dictionary <string, LevelData> ___loadedLevels) { if (_infoGameObject == null) { _infoGameObject = new GameObject(); } void Invoke(MethodBase methodBase, params object[] parameters) { methodBase.Invoke(__instance, parameters); } if (Input.GetKeyDown(KeyCode.Alpha7)) { scnCLS.loadSongMode = (scnCLS.loadSongMode + 1) % 3; if (scnCLS.loadSongMode == 0) { MonoBehaviour.print((object)"loading all"); } if (scnCLS.loadSongMode == 1) { MonoBehaviour.print((object)"not loading mp3s"); } if (scnCLS.loadSongMode == 2) { MonoBehaviour.print((object)"loading none"); } } float num1 = (float)Screen.width * 1f / (float)Screen.height; float num2 = __instance.canvasScaler.referenceResolution.x / __instance.canvasScaler.referenceResolution.y; __instance.canvasScaler.matchWidthOrHeight = (double)num1 >= (double)num2 ? 1f : 0.0f; ___camera.camobj.orthographicSize = 5f * Mathf.Max(1f, num2 / num1); __instance.signContainer.LocalMoveY(___camera.camobj.orthographicSize - 1.4f); SteamIntegration.Instance.CheckCallbacks(); SteamWorkshop.CheckDownloadInfo(); if (___disablePlanets) { __instance.controller.responsive = false; } if (Input.GetKeyDown(KeyCode.I) || Input.GetKeyDown(KeyCode.Escape) && Main.settings.KeyBindSettings.ClsKeyBindSettings.MapInfo) { if (_infoBehavior != null) { Object.DestroyImmediate(_infoBehavior); _infoBehavior = null; scrController.instance.paused = false; scrController.instance.audioPaused = false; scrController.instance.enabled = true; Time.timeScale = 1.0f; } else if (!__instance.controller.paused && !Input.GetKeyDown(KeyCode.Escape)) { _infoBehavior = _infoGameObject.AddComponent <InfoBehavior>(); _infoBehavior.SetMap(___loadedLevels[___levelToSelect], ___levelToSelect); scrController.instance.paused = true; scrController.instance.audioPaused = true; scrController.instance.enabled = false; Time.timeScale = 0.0f; } return(false); } if (!__instance.controller.paused) { if (Input.GetKeyDown(KeyCode.LeftArrow) && Main.settings.KeyBindSettings.ClsKeyBindSettings.EnterMap) { if (___loadedLevelIsDeleted[___levelToSelect]) { return(false); } __instance.EnterLevel(); return(false); } if (Input.GetKeyDown(KeyCode.E) && Main.settings.KeyBindSettings.ClsKeyBindSettings.Editor) { if (___loadedLevelIsDeleted[___levelToSelect]) { return(false); } string levelPath = Path.Combine(__instance.loadedLevelDirs[___levelToSelect], "main.adofai"); GCS.sceneToLoad = "scnEditor"; GCS.customLevelPaths = new string[1]; GCS.customLevelPaths[0] = levelPath; GCS.standaloneLevelMode = false; shouldSkipPlay = true; __instance.controller.StartLoadingScene(WipeDirection.StartsFromRight); __instance.editor.SwitchToEditMode(); return(false); } if (Input.GetKeyDown(KeyCode.R) && Main.settings.KeyBindSettings.ClsKeyBindSettings.Reload) { Invoke(_refresh, false); return(false); } if (Input.GetKeyDown(KeyCode.S)) { Invoke(_toggleSpeedTrial); return(false); } if (Input.GetKeyDown(KeyCode.W) && Main.settings.KeyBindSettings.ClsKeyBindSettings.Workshop) { SteamWorkshop.OpenWorkshop(); return(false); } if (Input.GetKeyDown(KeyCode.Delete)) { Invoke(_deleteLevel, ___levelToSelect); return(false); } if (!__instance.controller.moving) { if (Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.DownArrow)) { ___holdTimer += Time.deltaTime; } else { ___holdTimer = 0.0f; ___autoscrollTimer = 0.0f; } if ((double)___holdTimer > (double)__instance.secondsForHold) { ___autoscrollTimer += Time.deltaTime * ((double)___holdTimer > (double)__instance.secondsForHoldExtra ? 2f : 1f); if ((double)___autoscrollTimer > (double)__instance.autoScrollInterval) { if (Input.GetKey(KeyCode.UpArrow)) { Invoke(_shiftPlanet, false); } else { Invoke(_shiftPlanet, true); } ___autoscrollTimer = 0.0f; } } else if (Input.GetKeyDown(KeyCode.UpArrow)) { Invoke(_shiftPlanet, false); } else if (Input.GetKeyDown(KeyCode.DownArrow)) { Invoke(_shiftPlanet, true); } } } if (___changingLevel) { if ((double)___levelTransitionTimer >= (___instantSelect ? (double)__instance.portalTransitionTimeInstant : (double)__instance.portalTransitionTimeNormal)) { __instance.DisplayLevel(___levelToSelect); LevelData loadedLevel = __instance.loadedLevels[___levelToSelect]; if (!string.IsNullOrEmpty(loadedLevel.songFilename)) { string path = Path.Combine(__instance.loadedLevelDirs[___levelToSelect], loadedLevel.songFilename); ___newSongKey = Path.GetFileName(path) + "*external"; if (!path.ToLower().EndsWith(".mp3")) { ___loadSongCoroutine = __instance.StartCoroutine( (IEnumerator)_loadSong.Invoke(__instance, new[] { path, ___newSongKey })); } } ___instantSelect = false; } else { ___levelTransitionTimer += Time.deltaTime; } } __instance.portalAndSign.MoveY(___camera.yGlobal); return(false); }
void Awake() { singleton = this; subscribedItemList = new List <PublishedFileId_t>(); }
public static void Postfix(scnCLS __instance, bool ___searchMode, string ___levelToSelect, Dictionary <string, bool> ___loadedLevelIsDeleted, Dictionary <string, LevelDataCLS> ___loadedLevels) { if (_infoObject == null) { _infoObject = new GameObject(); } var settings = MiscModule.Settings; if (settings.KeyBinding.CLS.instantJoinKeyActive && !scrController.instance.paused && !___searchMode && settings.KeyBinding.CLS.instantJoinKey.Down()) { if (___loadedLevelIsDeleted[___levelToSelect]) { return; } __instance.EnterLevel(); } if (settings.KeyBinding.CLS.reloadKeyActive && !scrController.instance.paused && !___searchMode && settings.KeyBinding.CLS.reloadKey.Down()) { __instance.Refresh(); } if (settings.KeyBinding.CLS.workshopKeyActive && !scrController.instance.paused && !___searchMode && settings.KeyBinding.CLS.workshopKey.Down()) { SteamWorkshop.OpenWorkshop(); } if (Input.GetKeyDown(KeyCode.Escape) || MiscModule.Settings.KeyBinding.CLS.infoKeyActive && MiscModule.Settings.KeyBinding.CLS.infoKey.Down() && !___searchMode) { if (_levelInfo != null) { Object.DestroyImmediate(_levelInfo); _levelInfo = null; scrController.instance.paused = false; scrController.instance.audioPaused = false; scrController.instance.enabled = true; Time.timeScale = 1.0f; } else if (!__instance.controller.paused && !Input.GetKeyDown(KeyCode.Escape)) { _levelInfo = _infoObject.AddComponent <LevelInfoBehaviour>(); _levelInfo.SetMap(___loadedLevels[___levelToSelect], ___levelToSelect); scrController.instance.paused = true; scrController.instance.audioPaused = true; scrController.instance.enabled = false; Time.timeScale = 0.0f; } } if (MiscModule.Settings.KeyBinding.CLS.editorKeyActive && MiscModule.Settings.KeyBinding.CLS.editorKey.Down() && !___searchMode && !scrController.instance.paused) { if (___loadedLevelIsDeleted[___levelToSelect]) { return; } string levelPath = Path.Combine(__instance.loadedLevelDirs[___levelToSelect], "main.adofai"); GCS.sceneToLoad = "scnEditor"; GCS.customLevelPaths = new string[1]; GCS.customLevelPaths[0] = levelPath; GCS.standaloneLevelMode = false; editor = true; __instance.controller.StartLoadingScene(WipeDirection.StartsFromRight); // __instance.editor.SwitchToEditMode(); return; } }