public StatsAccessor( SteamClient008 client, SteamPipeHandle pipe, SteamUserHandle user, uint lgameID ) { stats002 = ( SteamUserStats002 )client.GetISteamUserStats( user, pipe, SteamUserStats002.InterfaceVersion ); stats004 = ( SteamUserStats004 )client.GetISteamUserStats( user, pipe, SteamUserStats004.InterfaceVersion ); thisGameID = new GameID( lgameID ); if ( stats002.RequestCurrentStats( thisGameID ) && stats004.RequestCurrentStats() ) { bActive = true; } }
public StatsAccessor(SteamClient008 client, SteamPipeHandle pipe, SteamUserHandle user, uint lgameID) { stats002 = ( SteamUserStats002 )client.GetISteamUserStats(user, pipe, SteamUserStats002.InterfaceVersion); stats004 = ( SteamUserStats004 )client.GetISteamUserStats(user, pipe, SteamUserStats004.InterfaceVersion); thisGameID = new GameID(lgameID); if (stats002.RequestCurrentStats(thisGameID) && stats004.RequestCurrentStats()) { bActive = true; } }