void OnAvailableBeaconLocationsUpdated(AvailableBeaconLocationsUpdated_t pCallback) { Debug.Log("[" + AvailableBeaconLocationsUpdated_t.k_iCallback + " - AvailableBeaconLocationsUpdated]"); bool ret = SteamParties.GetNumAvailableBeaconLocations(out m_NumLocations); print("SteamParties.GetNumAvailableBeaconLocations(" + "out m_NumLocations" + ") : " + ret + " -- " + m_NumLocations); m_BeaconLocationList = new SteamPartyBeaconLocation_t[m_NumLocations]; bool ret2 = SteamParties.GetAvailableBeaconLocations(m_BeaconLocationList, m_NumLocations); print("SteamParties.GetAvailableBeaconLocations(" + m_BeaconLocationList + ", " + m_NumLocations + ") : " + ret); }
public void RenderOnGUI() { GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height)); GUILayout.Label("Variables:"); GUILayout.Label("m_BeaconIndex: " + m_BeaconIndex); GUILayout.Label("m_PartyBeaconID: " + m_PartyBeaconID); GUILayout.Label("m_NumLocations: " + m_NumLocations); GUILayout.Label("m_BeaconLocationList: " + m_BeaconLocationList); GUILayout.Label("m_OtherUsersSteamID: " + m_OtherUsersSteamID); GUILayout.EndArea(); GUILayout.BeginVertical("box"); m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33)); GUILayout.Label("GetNumActiveBeacons() : " + SteamParties.GetNumActiveBeacons()); if (GUILayout.Button("GetBeaconByIndex(m_BeaconIndex)")) { m_PartyBeaconID = SteamParties.GetBeaconByIndex(m_BeaconIndex); print("SteamParties.GetBeaconByIndex(" + m_BeaconIndex + ") : " + m_PartyBeaconID); } if (GUILayout.Button("GetBeaconDetails(m_PartyBeaconID, out m_OtherUsersSteamID, out m_BeaconLocationList[0], out Metadata, 1024)")) { m_BeaconLocationList = new SteamPartyBeaconLocation_t[1]; string Metadata; bool ret = SteamParties.GetBeaconDetails(m_PartyBeaconID, out m_OtherUsersSteamID, out m_BeaconLocationList[0], out Metadata, 1024); print("SteamParties.GetBeaconDetails(" + m_PartyBeaconID + ", " + "out m_OtherUsersSteamID" + ", " + "out m_BeaconLocationList[0]" + ", " + "out Metadata" + ", " + 1024 + ") : " + ret + " -- " + m_OtherUsersSteamID + " -- " + m_BeaconLocationList[0] + " -- " + Metadata); } if (GUILayout.Button("JoinParty(m_PartyBeaconID)")) { SteamAPICall_t handle = SteamParties.JoinParty(m_PartyBeaconID); OnJoinPartyCallbackCallResult.Set(handle); print("SteamParties.JoinParty(" + m_PartyBeaconID + ") : " + handle); } if (GUILayout.Button("GetNumAvailableBeaconLocations(out m_NumLocations)")) { bool ret = SteamParties.GetNumAvailableBeaconLocations(out m_NumLocations); print("SteamParties.GetNumAvailableBeaconLocations(" + "out m_NumLocations" + ") : " + ret + " -- " + m_NumLocations); } if (GUILayout.Button("GetAvailableBeaconLocations(m_BeaconLocationList, m_NumLocations)")) { m_BeaconLocationList = new SteamPartyBeaconLocation_t[m_NumLocations]; bool ret = SteamParties.GetAvailableBeaconLocations(m_BeaconLocationList, m_NumLocations); print("SteamParties.GetAvailableBeaconLocations(" + m_BeaconLocationList + ", " + m_NumLocations + ") : " + ret); } if (GUILayout.Button("CreateBeacon(1, ref m_BeaconLocationList[0], \"TestConnectString\", \"TestMetadata\")")) { SteamAPICall_t handle = SteamParties.CreateBeacon(1, ref m_BeaconLocationList[0], "TestConnectString", "TestMetadata"); OnCreateBeaconCallbackCallResult.Set(handle); print("SteamParties.CreateBeacon(" + 1 + ", " + "ref m_BeaconLocationList[0]" + ", " + "\"TestConnectString\"" + ", " + "\"TestMetadata\"" + ") : " + handle + " -- " + m_BeaconLocationList[0]); } if (GUILayout.Button("OnReservationCompleted(m_PartyBeaconID, m_OtherUsersSteamID)")) { SteamParties.OnReservationCompleted(m_PartyBeaconID, m_OtherUsersSteamID); print("SteamParties.OnReservationCompleted(" + m_PartyBeaconID + ", " + m_OtherUsersSteamID + ")"); } if (GUILayout.Button("CancelReservation(m_PartyBeaconID, m_OtherUsersSteamID)")) { SteamParties.CancelReservation(m_PartyBeaconID, m_OtherUsersSteamID); print("SteamParties.CancelReservation(" + m_PartyBeaconID + ", " + m_OtherUsersSteamID + ")"); } if (GUILayout.Button("ChangeNumOpenSlots(m_PartyBeaconID, 2)")) { SteamAPICall_t handle = SteamParties.ChangeNumOpenSlots(m_PartyBeaconID, 2); OnChangeNumOpenSlotsCallbackCallResult.Set(handle); print("SteamParties.ChangeNumOpenSlots(" + m_PartyBeaconID + ", " + 2 + ") : " + handle); } if (GUILayout.Button("DestroyBeacon(m_PartyBeaconID)")) { bool ret = SteamParties.DestroyBeacon(m_PartyBeaconID); m_PartyBeaconID = PartyBeaconID_t.Invalid; print("SteamParties.DestroyBeacon(" + m_PartyBeaconID + ") : " + ret); } if (GUILayout.Button("GetBeaconLocationData(m_BeaconLocationList[0], ESteamPartyBeaconLocationData.k_ESteamPartyBeaconLocationDataName, out DataString, 1024)")) { string DataString; bool ret = SteamParties.GetBeaconLocationData(m_BeaconLocationList[0], ESteamPartyBeaconLocationData.k_ESteamPartyBeaconLocationDataName, out DataString, 1024); print("SteamParties.GetBeaconLocationData(" + m_BeaconLocationList[0] + ", " + ESteamPartyBeaconLocationData.k_ESteamPartyBeaconLocationDataName + ", " + "out DataString" + ", " + 1024 + ") : " + ret + " -- " + DataString); } GUILayout.EndScrollView(); GUILayout.EndVertical(); }