示例#1
0
    /// <summary>
    /// 创建排名Item
    /// </summary>
    /// <param name="itemData"></param>
    protected void CreateRankItem(SteamLeaderboardEntryBean itemData)
    {
        GameObject           objItem  = Instantiate(objRankContainer, objRankModel);
        ItemTownGuildRankCpt rankItem = objItem.GetComponent <ItemTownGuildRankCpt>();

        rankItem.SetData(rankType, itemData);
    }
示例#2
0
    private void OnLeaderboardScoresDownloadedForUserList(LeaderboardScoresDownloaded_t itemResult, bool bIOFailure)
    {
        if (bIOFailure)
        {
            if (mEntriesCallBack != null)
            {
                mEntriesCallBack.GetEntriesForUserListFail(SteamLeaderboardFailEnum.GETLIST_FAIL);
            }
            return;
        }
        SteamLeaderboardEntries_t entriesData = itemResult.m_hSteamLeaderboardEntries;

        List <SteamLeaderboardEntryBean> listData = new List <SteamLeaderboardEntryBean>();

        for (int i = 0; i < itemResult.m_cEntryCount; i++)
        {
            LeaderboardEntry_t entry_T;
            int[] detailsInt = new int[64];
            SteamUserStats.GetDownloadedLeaderboardEntry(entriesData, i, out entry_T, detailsInt, 64);
            SteamLeaderboardEntryBean itemData = new SteamLeaderboardEntryBean
            {
                score   = entry_T.m_nScore,
                rank    = entry_T.m_nGlobalRank,
                steamID = entry_T.m_steamIDUser,
                details = detailsInt
            };
            listData.Add(itemData);
        }
        if (mEntriesCallBack != null)
        {
            mEntriesCallBack.GetEntriesForUserListSuccess(itemResult.m_hSteamLeaderboard.m_SteamLeaderboard, listData);
        }
    }
示例#3
0
    /// <summary>
    /// 创建本地Item
    /// </summary>
    /// <param name="intScore"></param>
    public void CreateLocalItem(long score)
    {
        int intScore = 0;

        if (score > int.MaxValue)
        {
            intScore = int.MaxValue;
        }
        else
        {
            intScore = (int)score;
        }
        GameDataBean gameData   = GameDataHandler.Instance.manager.GetGameData();
        string       innName    = gameData.GetInnAttributesData().innName;
        string       playerName = gameData.userCharacter.baseInfo.name;
        SteamLeaderboardEntryBean steamLeaderboardEntry = new SteamLeaderboardEntryBean();

        steamLeaderboardEntry.rank  = 0;
        steamLeaderboardEntry.score = intScore;
        try
        {
            //如果steam没有初始化
            steamLeaderboardEntry.steamID = SteamUser.GetSteamID();
        }
        catch
        {
        }

        steamLeaderboardEntry.details = TypeConversionUtil.StringToInt32(innName + "-" + playerName);
        itemRankForLocal.SetData(rankType, steamLeaderboardEntry);
    }
示例#4
0
    public void SetData(RankTypeEnum rankType, SteamLeaderboardEntryBean rankData)
    {
        this.rankType = rankType;
        this.rankData = rankData;

        SetScore(rankType, rankData.score);
        SetRank(rankData.rank);
        string name = TypeConversionUtil.Int32ToString(rankData.details);

        SetName(name);

        //开始获取头像和名字
        if (rankData.steamID.m_SteamID != 0)
        {
            StartCoroutine(SteamHandler.Instance.GetUserInfo(rankData.steamID.m_SteamID + "", this));
        }
    }