internal SteamIPv6ConnectivityState GetIPv6ConnectivityState(SteamIPv6ConnectivityProtocol eProtocol) { var returnValue = _GetIPv6ConnectivityState(Self, eProtocol); return(returnValue); }
private static extern SteamIPv6ConnectivityState _GetIPv6ConnectivityState(IntPtr self, SteamIPv6ConnectivityProtocol eProtocol);