private void BotDisconnected(SteamBot sender, SteamBotDisconnectReason reason) { if (reason == SteamBotDisconnectReason.SteamGuard) { Thread.Sleep(TimeSpan.FromMinutes(2)); // TODO: need a better way of entering steamguard auth } if (_hasConnected) { Program.Logger.InfoFormat("Disconnected {0}", reason); _hasConnected = false; } Status = ConnectionStatus.Disconnected; }
/// <summary> /// Disconnect from Steam. Will call OnDisconnected. /// </summary> public void Disconnect(SteamBotDisconnectReason reason = SteamBotDisconnectReason.Disconnected) { SteamClient.Disconnect(); Running = false; foreach (var chat in Chats) { chat.Leave(SteamChatLeaveReason.Disconnected); } lock (_sync) _chats.Clear(); OnDisconnected?.Invoke(this, reason); }