public void SpellCast(GardenPlot plot) { PlotData data; Mana mana = GameObject.FindObjectOfType <Mana>(); if (!plots.TryGetValue(plot.gameObject.name, out data)) { return; } if (rl.activeSpell.SpellName.Equals("Wild Growth") && data.stage == Status.harvestable) { return; } if (rl.activeSpell.SpellName.Equals("Wild Growth")) { plot.gameObject.GetComponents <AudioSource>()[2].Play(); data.index++; if (data.index == (rl.seeds[data.type].GrowthStages - 1)) { data.stage = Status.harvestable; } SpriteRenderer[] renderers = GameObject.Find(plot.gameObject.name).GetComponentsInChildren <SpriteRenderer>(); for (int i = 1; i < 4; i++) { renderers[i].sprite = Resources.LoadAll <Sprite>("Plants/" + data.type)[data.index]; } plot.gameObject.GetComponentInChildren <Animator>().SetTrigger("Growth"); plots[plot.gameObject.name] = data; } else if (rl.activeSpell.SpellName.Equals("Ignite")) { if (GameObject.FindObjectOfType <SteamAchievementManager>() != null) { sam.UnlockAchievement(sam.m_Achievements[8]); } plot.gameObject.GetComponents <AudioSource>()[1].Play(); plot.gameObject.GetComponentInChildren <Animator>().SetTrigger("Ignite"); SpriteRenderer[] renderers = GameObject.Find(plot.gameObject.name).GetComponentsInChildren <SpriteRenderer>(); for (int i = 1; i < 4; i++) { renderers[i].sprite = null; } plots.Remove(plot.gameObject.name); Inventory.Add(rl.ingredients["ash"], 1, true); } mana.UpdateMana(rl.activeSpell.Cost); }
public void TakePotion() { if (Inventory.Add(pot, 1, false)) { potionName.text = ""; potionImage.GetComponent <CanvasGroup>().alpha = 0; anims[0].SetBool("full", false); SwapVisible(brew.GetComponent <CanvasGroup>()); SwapVisible(take.GetComponent <CanvasGroup>()); SwapVisible(brewPanel.GetComponent <CanvasGroup>()); brewVisible = false; bubbles.GetComponent <SpriteRenderer>().enabled = false; manager.Brewing = 0; manager.Pot = null; done = false; if (GameObject.FindObjectOfType <SteamAchievementManager>() != null) { switch (pot.Primary) { case Ingredient.Attributes.dyeBlack: case Ingredient.Attributes.dyeBlue: case Ingredient.Attributes.dyeGreen: case Ingredient.Attributes.dyePurple: case Ingredient.Attributes.dyeRed: case Ingredient.Attributes.dyeWhite: case Ingredient.Attributes.dyeYellow: sam.UnlockAchievement(sam.m_Achievements[0]); sam.UnlockAchievement(sam.m_Achievements[7]); break; case Ingredient.Attributes.healing: sam.UnlockAchievement(sam.m_Achievements[0]); sam.UnlockAchievement(sam.m_Achievements[2]); break; case Ingredient.Attributes.speed: sam.UnlockAchievement(sam.m_Achievements[0]); sam.UnlockAchievement(sam.m_Achievements[1]); break; case Ingredient.Attributes.invisibility: sam.UnlockAchievement(sam.m_Achievements[0]); sam.UnlockAchievement(sam.m_Achievements[3]); break; case Ingredient.Attributes.transformation: sam.UnlockAchievement(sam.m_Achievements[0]); sam.UnlockAchievement(sam.m_Achievements[6]); break; case Ingredient.Attributes.poison: sam.UnlockAchievement(sam.m_Achievements[0]); sam.UnlockAchievement(sam.m_Achievements[4]); break; case Ingredient.Attributes.sleep: sam.UnlockAchievement(sam.m_Achievements[0]); sam.UnlockAchievement(sam.m_Achievements[5]); break; case Ingredient.Attributes.mana: sam.UnlockAchievement(sam.m_Achievements[0]); sam.UnlockAchievement(sam.m_Achievements[14]); break; default: break; } } } }