void Awake() { statusPower = GameObject.Find("PowerValueText").GetComponent <StatusPower>(); statusDefence = GameObject.Find("DefenceValueText").GetComponent <StatusDefence>(); statusSpeed = GameObject.Find("SpeedValueText").GetComponent <StatusSpeed>(); statusHP = GameObject.Find("HPValueText").GetComponent <StatusHP>(); statusMP = GameObject.Find("MPValueText").GetComponent <StatusMP>(); statusLevel = GameObject.Find("LevelValueText").GetComponent <StatusLevel>(); statusPlayerName = GameObject.Find("PlayerNameText").GetComponent <StatusPlayerName>(); statusPlayerImage = GameObject.Find("PlayerImage").GetComponent <StatusPlayerImage>(); command04Display = GameObject.Find("BackGround04").GetComponent <Command04Display>(); }
public ActionResult CheckoutStatus(string collection_id, string collection_status, string preference_id, string external_reference, string payment_type, string merchant_order_id) { string mpRefID = Request["preference_id"]; string status = Request["collection_status"]; string collectionID = Request["collection_id"]; if (string.IsNullOrWhiteSpace(mpRefID) || string.IsNullOrWhiteSpace(status) || string.IsNullOrWhiteSpace(collectionID)) { return(Redirect("/")); } else { string order = mpRefID; string collection = collectionID; string stado = status; string _IdServi = User.Identity.GetUserId(); //NotifyUserOrderStatus(); StatusMP statuscode = new StatusMP() { Status = stado, MPCollectionID = collection, MPRefID = order }; if (stado == "approved") { var _pago = db.Pagos.Where(x => x.MPRefID == order).FirstOrDefault(); _pago.Estado = "Aprobado"; _CuentaCorriente._generarCredito(_IdServi, mpRefID, _pago.Importe); db.Entry(_pago).State = System.Data.Entity.EntityState.Modified; } return(View("../CuentaCorriente/Status", statuscode)); } }
void Awake() { statusHP = GameObject.Find("HPValueText").GetComponent <StatusHP>(); statusMP = GameObject.Find("MPValueText").GetComponent <StatusMP>(); }