private bool SharedHasActiveCooldown(IItem item, ICharacter character) { if (this.CooldownDuration <= 0) { // this item is not subject to the medical cooldown return(false); } if (!character.SharedHasPerk(StatName.PerkCannotUseMedicalItems)) { return(false); } Logger.Info("Cannot use a medicine - under a medical cooldown: " + item, character); if (IsClient) { StatusEffectMedicalCooldown.ClientShowCooldownNotification(); } return(true); }