private void FillingStatistic() { //SaveRecordData(); var save = _safePlayerPrefs; float Crash = 12; if (_gameData.IsFinishedRecord != 1) { Crash = _gameWindow._playerCar.transform.position.x; } //_stasticService.Create_Record_data(_gameData.track_id, _gameWindow.triesCount, _playerCar.name, _playerCar.timer, save.GetFloat_ExpForTrick(), _gameData.IsFinishedRecord, Crash, _playerManager.PlayerId,_playerManager.PlayerDisplayName, _gameData, _playerManager.selectedCar); if (_gameData.GameType == GameTypeEnum.MultyNew) { _stasticService.UserStatistic.Clear(); } _stasticService.CreateUserStatistic(save.GetInt_TrickFlipSum(), save.GetFloat_HorseTime(), save.GetFloat_90Time(), save.GetFloat_TrickAirTime(), save.GetMaxFlip, save.GetMaxBalance, save.GetMaxBlunt, save.GetMaxInAir, save.GetFloat_ExpForTrick(), _gameData); }