public override WingStats ModifyOnStats(StationWing wing, Card self) { WingStats stats = new WingStats(); int ent = 0; bool isFirst = false; foreach (Card c in wing.cards) { if (c.info.isModifier && c.info.cardName == self.info.cardName) { if (c == self) { isFirst = true; } else if (!isFirst) { Debug.Log("Found other spice card."); return(stats); } } else if (c.IsEntertainment()) { ent += c.info.entertainment; } } stats.entertainment = ent; return(stats); }
public override WingStats ModifyOnStats(StationWing wing, Card self) { WingStats stats = new WingStats(); foreach (Card c in wing.cards) { if (c.info.isModifier && c.info.cardName == self.info.cardName) { if (c == self) { Debug.Log(c.gameObject.GetInstanceID() + ": Found self, setting size to 1"); stats.size = 1; break; } else { Debug.Log(self.gameObject.GetInstanceID() + ": Found " + c.gameObject.GetInstanceID() + ", leaving"); stats.size = 0; break; } } } return(stats); }
public override WingStats ModifyOnStats(StationWing wing, Card self) { WingStats stats = new WingStats(); foreach (Card c in wing.cards) { if (c.IsFood()) { stats.food += c.info.food; } } return(stats); }
public override WingStats ModifyOnStats(StationWing wing, Card self) { WingStats stats = new WingStats(); int foodReq = 0; foreach (Card c in wing.cards) { if (c.info.food < 0) { foodReq -= c.info.food; } } stats.food += foodReq / 2; return(stats); }
public override WingStats ModifyOnStats(StationWing wing, Card self) { WingStats stats = new WingStats(); int pop = 0; foreach (Card c in wing.cards) { if (c.IsPopulation() && c.info.size < 0) { pop += c.info.population; } } stats.size = pop / 2; return(stats); }
public void AssignCards(StationWing wing) { int idx = 0; while (hand.selected.Count > idx) { Card c = hand.selected[idx]; AssignResult res = wing.CanAssignCard(c); Debug.Log(res); if (res == AssignResult.Success) { wing.AddCard(hand.RemoveCard(c)); } else { ++idx; } } }
public virtual WingStats ModifyOnStats(StationWing wing, Card self) { WingStats stats = new WingStats(); return(stats); }