public Threat NewRemoteThreat()
    {
        int id = ++manager.GetGameData().lastThreatId;

        StaticDb.ThreatType threatType = StaticDb.ThreatType.remote;

        float deployTime = Random.Range(2f, 6f);

        StaticDb.ThreatAttacker threatAttacker = (StaticDb.ThreatAttacker)Random.Range(0, 2);

        StaticDb.ThreatAttack threatAttack;

        do
        {
            threatAttack = (StaticDb.ThreatAttack)manager.GetGameData().threatRandomizer.GetNext();
        } while ((int)threatAttack > 5);

        StaticDb.ThreatDanger threatDanger = (StaticDb.ThreatDanger)Random.Range(0, 3);

        float moneyLossPerMinute;

        switch (threatDanger)
        {
        case StaticDb.ThreatDanger.low:
            moneyLossPerMinute = Random.Range(1f, 1.5f);
            break;

        case StaticDb.ThreatDanger.medium:
            moneyLossPerMinute = Random.Range(2f, 2.5f);
            break;

        case StaticDb.ThreatDanger.high:
            moneyLossPerMinute = Random.Range(3f, 3.5f);
            break;

        case StaticDb.ThreatDanger.fakeLocal:
            moneyLossPerMinute = Random.Range(3f, 3.5f);
            break;

        case StaticDb.ThreatDanger.timeEvent:
            moneyLossPerMinute = 0;
            break;

        default:
            moneyLossPerMinute = 0;
            break;
        }

        Threat threat = new Threat(id, threatType, deployTime, threatAttacker, threatDanger, threatAttack, moneyLossPerMinute, false);

        //Debug.Log(threat);

        return(threat);
    }
示例#2
0
 public Threat(int id, StaticDb.ThreatType threatType, float deployTime, StaticDb.ThreatAttacker threatAttacker, StaticDb.ThreatDanger threatDanger, StaticDb.ThreatAttack threatAttack, float moneyLossPerMinute, bool fromCreateRemote)
 {
     this.id                 = id;
     this.threatType         = threatType;
     this.deployTime         = deployTime;
     this.threatAttacker     = threatAttacker;
     this.threatDanger       = threatDanger;
     this.threatAttack       = threatAttack;
     this.moneyLossPerMinute = moneyLossPerMinute;
     this.fromCreateRemote   = fromCreateRemote;
 }
    public Threat NewFakeLocalThreat()
    {
        int id = ++manager.GetGameData().lastThreatId;

        StaticDb.ThreatType threatType = StaticDb.ThreatType.fakeLocal;

        float deployTime = Random.Range(2f, 6f);

        StaticDb.ThreatAttacker threatAttacker = StaticDb.ThreatAttacker.intern;

        StaticDb.ThreatAttack threatAttack = StaticDb.ThreatAttack.fakeLocal;

        StaticDb.ThreatDanger threatDanger = StaticDb.ThreatDanger.fakeLocal;

        float moneyLossPerMinute = Random.Range(3f, 3.5f);

        Threat threat = new Threat(id, threatType, deployTime, threatAttacker, threatDanger, threatAttack, moneyLossPerMinute, false);

        //Debug.Log(threat);

        return(threat);
    }