public static event UnityAction <HintPopup> OnHintPopupClicked; //Event is fired when popup created private void OnEnable() { //Is 'Remove letters' button should be disabled if (LevelManager.GetCurrentState().isLettersRemoved&& buttons[1].interactable == true) { StaticBehaviors.DisableButton(buttons[1]); } LevelManager.isPaused = true; MusicManager.instance.PlaySound("menus"); }