public ChaseState(StatePatternEnermy statePatternEnermy) { enermy=statePatternEnermy; }
public PatrolState(StatePatternEnermy statePatternEnermy) { enermy=statePatternEnermy; }
public AlertState(StatePatternEnermy statePatternEnermy) { enermy=statePatternEnermy; }